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-   -   Who else is in? (http://zelaron.com/forum/showthread.php?t=47611)

Kazilla 2008-12-14 10:58 AM

Quote:

Originally Posted by Jessifer (Post 662834)
An udder is where a cow's milk comes from. The word you're looking for is "utter".

fix't

!King_Amazon! 2008-12-14 12:10 PM

I don't see how attunements would fix anything. They need to make the content harder. I'm fine with it taking less than an hour to do a dungeon, but I'm not fine with it requiring no skill to do it.

Kazilla 2008-12-14 02:36 PM

Quote:

Originally Posted by !King_Amazon! (Post 662844)
I don't see how attunements would fix anything. They need to make the content harder. I'm fine with it taking less than an hour to do a dungeon, but I'm not fine with it requiring no skill to do it.

Here is how it will fix anything.

Back at 70 on my hunter I needed the Sonic Spear from Murmur. So I got me a damn good group, everyone was in tier 4 and 5 and we were blowing through it. We get to Murmur and things just stop. Not a single idiot I was grouped with had any knowledge of Murmur and we werent able to defeat him... Player sin tier 4 and 5 shouldn't have any trouble with Murmur, it is one of the easiest fights. None of them had to go through the attunement which required you to kill Murmur.

Having attunements won't stop idiots from getting into end game raiding, it will just slow it down.

!King_Amazon! 2008-12-14 03:32 PM

Well I understand all of that, but the problem right now isn't that there are idiots in raids. The problem is that the raids are stupidly easy. Adding attunements isn't going to fix that.

Kazilla 2008-12-14 04:04 PM

Yea, that is true.. the difficulty WotLK shows is pathetic. GI had an article that said WotLK is definetly aimed towards the casual gamer. People in my guild have stated that Ulduar (sp) will be of the SWP (Sunwell Portal) difficulty. Let's hope to see raids that take a few months to clear, as opposed to a few hours.

!King_Amazon! 2008-12-15 08:55 AM

Like I said above, I like that the game is aimed at casual players (because most of the players are casual players.) However, "aiming at casuals" means to shorten dungeons, get rid of annoying and time consuming rep grinds, and add some fun and challenge to the game. They can make the dungeons and raids shorter and more casual accessable without making them stupidly easy. I remember the Burning Crusade dungeons being pretty darn difficult when the last expansion came out. They should just do the same thing now, but shorten things a bit.

I also think they should leave some of the "hardcore" stuff in the game. That's part of what an MMORPG is about. This is why I was originally excited for their new raiding system, having all raids be 10 man or 25 man, rather than just having entry level raids as 10 man and all of the others as 25 man. This seemed like the perfect system to allow casuals to get a taste of raids. However, when it's all dumbed down, it's just not fun anymore.

tl;dr, Blizzard dropped the ball again.

Kazilla 2008-12-15 10:49 AM

I don't think they could make things much shorter. Currently there are four raids out; Naxx, Malygos, Sarpharion, Archadeon. Naxx is built like karazahn in the sense of there is trash then boss trash then boss. The other three however are basic zone in's and you're at the boss, much like Onyxia, and Magtheridon. Heroic Occy is currently the longest instance, I've heard stories of it lasting as long as two hours, it is also said to be the hardest isntance, next to HoL.

D3V 2008-12-15 03:56 PM

I still have not played WoW WOTLK.. I think my crack addiction may have subsided for now.

!King_Amazon! 2008-12-15 04:43 PM

I don't think they should make things any shorter than they already have. I've heard most dungeons take ~30 minutes to do. That's well within the reach of a casual player.

Kazilla 2008-12-15 04:46 PM

As long as you have the tank to do it, some still use CC which makes me wonder wtf they are doing, typically when I see a tank CC something I'll MD the mob to him and FD. Followed up with 2.3k crit volley all over the mobs face. CC is no longer requried.. even in heroics.

My guild was doing heroic runs and somehow it got changed to non-heroic. We zoned into VH and started killing, go to the first boss and killed him, looted... no badge. We were like wtf? Where are the badges, then we found out we had been playing on non-heroic and zoned out and restarted. its retarded how easy things are.

D3V 2010-03-15 01:48 PM

They've seriously made the game retard-proof, or maybe even retard-friendly. The auto-find instance toggle I use always gives me a group full of retards that only know how to mass pull and AOE. I guess the old school WoW players can benefit on this during PVP, but who knows.

Sovereign 2010-03-15 08:37 PM

There really is no reason to run daily random's unless you have bad gear and need those two emblems of frost you get. Just go do ICC 10. Shits a joke.

lvl 80 Paladin - Nirvash the Insane (fun achievement , look it up)
lvl 80 Shaman - Alekstrah
lvl 70 Hunter - Huntard
lvl 72 DK - Alekstra
lvl 70 Rogue - Alextra

Been on an extended break from raiding and wow in general for a few months though. My gear score is at 5500 atm.

Willkillforfood 2010-03-16 01:38 AM

Back in TBC being able to mass pull and aoe heroics was the shit :D. I love aoeing.

D3V 2010-03-16 08:35 AM

I just can't wait to get back to level 80 so I can nuke fools. I am deciding pretty soon on moving my main to DK, is it worth it?


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