Zelaron Gaming Forum

Zelaron Gaming Forum (http://zelaron.com/forum/index.php)
-   Diablo I & II (http://zelaron.com/forum/forumdisplay.php?f=38)
-   -   Tradez (http://zelaron.com/forum/showthread.php?t=37744)

Blaze_mf 2005-10-04 11:15 PM

so, wat ur sayin is that ancient tunnels and mausolem is the same as pit runs?

PureRebel 2005-10-05 12:39 AM

kinda.. ive done like 100++ mausoleum runs from 1.10-1.11 and hardly even found anything compared to pit running

Blaze_mf 2005-10-05 09:39 PM

i found a godly act2 merc wep yesterday steve ^_^

PureRebel 2005-10-05 09:42 PM

what is it? post the stats!

Blaze_mf 2005-10-05 10:01 PM

^_^ kk, here they are.
Steel Pillar War Pike
*damage: 104-562
*indestructable
*25% IAS
*216% ED (Enhanced Damage)
*-20% target defence
*62% ED (Enhanced Defence)

Blaze_mf 2005-10-10 07:02 PM

lol, i might delete my hammerdin, coz they r startin 2 piss me off, coz hammers alwayz miss, so ima makin a zealerdin ^^ i think close combat is more challenging

Sovereign 2005-10-10 07:50 PM

You mean shift + clicking is harder then actually trying to catch someone?

PS: don't double post preeze. use the edit button

Blaze_mf 2005-10-11 01:55 AM

ok, but thats y i sed close combat is more challenging

Kaneda 2005-10-11 03:16 AM

I dont think he has a nigma... therefore making it hard to hit enemys w/ teh hammers. Really hammerdins are pointless unless you can atleast get a nigma. Those really brought about the hammerdin era.

-=Rico-GP=- 2005-10-11 04:56 AM

Who the fuck ARE you people?

Sovereign 2005-10-11 10:39 PM

Charge hammers are deadly, as you can't see where the fuck they are going.

Blaze_mf 2005-10-12 01:40 AM

any1 would know where they go, coz all they do is go in a circle that only covers up at least half the screen


All times are GMT -6. The time now is 10:31 AM.

Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
This site is best seen with your eyes open.