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-   -   Paladin UI. (http://zelaron.com/forum/showthread.php?t=35001)

WetWired 2004-12-20 03:05 PM

Meanwhile, mages do massive damage and draw all the group's aggro to themselves and die...

kockblocker1 2004-12-20 03:37 PM

On the contrary I think there are tons of fun PvP things warlocks can do. For example Saturday night I went with a ~30 person raid from Southshore to Tauren Mill. Pretty fun stuff. There was another warlock in our crew lvl33 or so and me lvl30 warlock. Our strat was pretty funny. The undead crew protecting Tauren Mill (players not NPCs) would stand roughly 30 yards from the entrance to Tauren Mill where the lvl50 elite guards were standing. The lvl33 Warlock and I used our Imps to first target the Guards standing by the entrance and send the Imps in from a very safe distance. When they got behind the mob of undead we would then switch targets to a single undead from the group. Because the Imps would be attacking them from behind they would usually turn around like what the fuck. When they turned we would then run in and apply our insta DoTs. He was usually toast relatively quickly. The adds we would get from trying to get into DoT range would be kited, and usually killed depending on which way he ran, by either me or the other warlock, or someone from the Raid group when he uncontrollably ran into the center of the alliance pack. It was a blast and itÂ’s just the tip of the iceberg as to what Warlocks can do in group PvP.

zeal311 2004-12-20 03:37 PM

Shaman's recieve 90% of the aggro. Trust me. I will be fighting with three tanks and will be recieving all of the agro. FIX WARRIORS PLZ

Vollstrecker 2004-12-20 04:43 PM

Quote:

Originally Posted by zeal311
Shaman's recieve 90% of the aggro. Trust me. I will be fighting with three tanks and will be recieving all of the agro. FIX WARRIORS PLZ

That's if I'm not throwing Shadow Bolts. I'll get the aggro if I play THAT game.

WetWired 2004-12-20 06:13 PM

In my experience, Insticast Arcane Explosion spam= I get all the aggro.

Slim 2004-12-21 05:34 PM

Actually, Zeal is right. Remember in WC when we went after the everliving? I was sitting there spamming damage and he'd STILL focus on zeal, and after he died I was next....I don't know if you were using bolts though. I died right before he went down too. :(

Oh, and as far as mage aggro goes...we draw huge fucking amounts. Unless I put some points into arcane subtlety, which reduces threat my arcane spells generate there's no way I can survive in groups for much longer if my frost nova isn't ready.

Slim 2004-12-21 05:39 PM

Quote:

Originally Posted by WetWired
In my experience, Insticast Arcane Explosion spam= I get all the aggro.

I usually use Arcane missles, nail off a fireblast, frost nova them, move back and finish them off with something else. That's on regular mobs though. In instances I have to throw spells like hell (usually arcane missle since it can't be interrupted for me) and hope to god our healer doesn't let me die, since no one manages to draw aggro off me.

On a side note, have you noticed a bug in them? Sometimes mine will take mana out of my reserve, channel then not cast....has it happened to you?

Vollstrecker 2004-12-21 05:56 PM

That's a known bug.

Slim 2004-12-21 07:06 PM

...Are they at least trying to fix it?

Vollstrecker 2004-12-21 07:39 PM

Who knows? I can guarantee we'll see a fix for that before a nerf for Imbaladins.

WetWired 2004-12-21 07:56 PM

You have to wait untill the bar completely goes away before recasting to stop it from ending early.

Slim 2004-12-22 01:31 AM

I know that, but that isn't the problem. The problem is it not casting at all. It takes mana, channels, but then nothing happens. No. Damage. At. All.

Slim 2004-12-22 01:44 AM

Not likely, blizzard seems to be all about nerfing shit, fuck bug fixing.

WetWired 2004-12-22 06:35 AM

Yes, and in my experience, that only happens when you try to cast it a second time before the bar disappears from the first time.

Slim 2004-12-22 12:56 PM

...I can try to start a fight with arcane missles and it happens.

WetWired 2004-12-22 03:26 PM

Hmm, strange.

Grav 2004-12-22 03:40 PM

The only bugs they fix are the ones that classes actually need.

Like first aid, and hurricane.


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