View Full Version : Random Defence, best flash game in a while (addictive)
!King_Amazon!
2008-11-26, 03:32 PM
http://www.itch.com/games/random-defense/
I've been playing this game since yesterday. It's definitely the best flash game I've played in a while. If any of you ever played any of the starcraft "turret defense" UMS maps, this is pretty much just like that. There are different "waves" of enemies that come, following the path. Some are fast, some are slow, some are very numerous, some have a lot of health. You use various weapons to prevent them from reaching the end of the path, including gun towers, grenade towers, missile turrets, etc. You get money for killing enemies, and at the end of each round you get interest on the money you have. The object of the game is to get through all of the levels without losing all of your lives (you have 20). Every time an enemy gets to the end of the path, you lose a life. You can upgrade your units, as well as research technology to improve them. Certain units are better for certain things, such as the gun towers being fast and accurate but weaker, and the grenade towers being slower and less accurate but stronger and better at killing multiple enemies due to splash damage.
Anyway, try it out, it's a fun game. Feel free to post any strategies that you've figured out that work well, I'll probably post some of my own if enough people show interest.
There is a sequel, but I do not like it as much. They over-complicated the game by adding different resources for different types of weapons, which you have to mine with mines, and by adding other things like weapons over-heating so you have to place cooling towers near them, weapons running out of power so you have to place power generators near them, etc. I prefer the simplicity of the original myself.
Wallow
2008-11-26, 04:26 PM
Dangit, always get stuck after the tenth wave of lips.
My damn flash player at work is outdated and administrator settings are inplace. Blargh.
-Spector-
2008-11-26, 05:14 PM
I always enjoyed defence games ^_^ Gracias.
:edit: Just beat "The Jungle: Meander - Easy"
Wallow
2008-11-26, 11:37 PM
I've figured out the perfect strategy. Now I'm flying past the levels :D
jamer123
2008-11-27, 04:31 AM
i llike these games/forum www.fallingsandgame.com (http://www.fallingsandgame.com) theres more to the site that you can download than play off of the site
Chruser
2008-11-27, 06:05 PM
Grr, I failed on level 51 (the final level), with a score of 15619, on The Plains: Swirlishus.
Nice game!
As for strategies, I almost got owned on level 24 due to lack of long-range firepower, so I started building Missile Turrets in the middle of the map, and upgraded 8 of them (out of 12) to levels 3, 4 and 5. Line up Slow Towers along the road as well to separate enemies.
I'm confident that strategy alone got me to the final level, but my fatal mistake was to waste money on two Laser MegaTowers that were effectively useless due to their lack of splash damage and poor range. Perhaps they become significantly awesome if you upgrade them enough, but a large quantity of long-range Missile Turrets will effectively blow everything on the entire level apart.
Chruser
2008-11-27, 07:27 PM
Strategy:
http://www.zelaron.com/gear/strategize.jpg
Seven of the central turrets were level 5; the remaining 8 at level 3-4. I kept upgrading them all along, and didn't start building turrets outside the parallelogram until level 50, whereas none of the latter were upgraded. Explosive research at level 6. One Finance Centre upgrade.
A missile will always hit a target after it has been launched, unless all enemies in the wave are dead. Thus, it is important to place missile turrets in a position where they can fire as often as possible, as opposed to building a separate last line of defense. Thus, my strategy would have been more efficient if I had flooded the area directly around the spawn point with missile turrets.
32727 points.
!King_Amazon!
2008-11-27, 07:56 PM
I'm surprised you actually upgraded the Finance Center. You gain a very small increase in your interest for 1600 cash. Not really worth it. I usually build the finance center for the minor benefit it gives, since it only costs 100 cash to build, but I never do anything with it after that.
I suggest attempting one of the "hard" levels. I've managed to beat one of them, but they're a lot harder due to the fact that you start with less money and there's less "walkway" area.
Chruser
2008-11-27, 08:04 PM
I upgraded the finance centre fairly early, so it probably paid off, although I can't say for certain that I made much more than 50,000 in cash to make it worthwhile.
Do you have any useful or experimental strategies to share?
Also, I have less than 3 hours to sleep now thanks to this game. Gnaw-some.
Wallow
2008-11-28, 08:56 AM
The simplest one I've been using is: An upgraded anything is better than something of that in large numbers. My strategy is to build 5 small turrets in strategic positions and upgrade them all the way as well as buying a finance center and gun research center. Then I'll continue with 2 larger turrets and upgrade them all the way. Then I'll buy the laser and the other research center and upgrade them to lvl 5 as well as the gun research center. Then finally, I'll buy a laser, upgrade it all the way (I will leave the research centers at lvl 3 until the laser requires all 3 at lvl 5 to continue upgrading), then build a second one to victory.
!King_Amazon!
2008-11-28, 11:17 AM
Yes, upgrading is almost always superior to building more.
Chruser
2008-11-28, 11:47 AM
I think the main scenario that justifies structure spam is when you already have a fair number of somewhat high-level structures that are busy fending off opponents, considering that you don't want to bring them offline for significant periods of time. Upgrading your research centers serves as a small upgrade for all related structures, which is great if you have a lot of them.
-Spector-
2008-11-28, 03:39 PM
The Jungle - Clover
yummy
Its just like starcraft! <3
Wallow
2008-11-28, 08:47 PM
Its just like starcraft! <3
'cept it's a flashgame, so you can run it without da intranet (particularly useful when I forgot to ask my sister for the network pass)
Asamin
2008-11-29, 01:40 PM
Ummm. You can run starcraft without the internet. I is a RTS game made by blizzard.
-Spector-
2008-11-29, 02:39 PM
The Plains: Square Wave
-Spector-
2008-11-29, 05:23 PM
The Plains: Swirlishus
I've died on level 50 about 10 times now, I think my head is going to explode, new strategy time!
!King_Amazon!
2008-11-29, 09:45 PM
A challenger appears!
http://www.ferryhalim.com/orisinal/g3/bells.htm
3780 so far is my best, OUCH.
jamer123
2008-11-30, 05:58 AM
flash is easy to hack esp when you know how to
Asamin
2008-11-30, 09:58 AM
Here is another:
http://www.kongregate.com/games/arawkins/dolphin-olympics-2
There is apparently a dinner past pluto.
Asamin
2008-11-30, 12:22 PM
19530 on the bunny thing
-Spector-
2008-12-01, 09:58 AM
Moved up to the medium difficulty. :x
The desert: Platform Zero
Wallow
2008-12-01, 10:00 AM
Moved up to the medium difficulty. :x
The desert: Platform Zero
I'm stuck on the Desert: Zig Zaggion, Hard
!King_Amazon!
2008-12-01, 10:26 AM
I haven't even tried any of the medium ones. I dislike how the maps look. I jumped right into one of the space looking hard ones. Space: Fly By - Hard. I managed to beat it after ~5 tries, haven't tried again since.
I've yet to beat any of the hard ones, either.
!King_Amazon!
2008-12-01, 11:33 AM
Got 46550 just now on The Jungle: Clover - Easy.
Wallow
2008-12-01, 11:34 AM
Got 46550 just now on The Jungle: Clover - Easy.
Pushover
-Spector-
2008-12-01, 04:16 PM
Another Medium beat!
The Sky: G Spot
Asamin
2008-12-02, 03:45 AM
Nice! I'm to lazy to try anything but easy.
-Spector-
2008-12-02, 02:43 PM
The Sky: Merry Go Round - Medium
Wow, this one was a bitch. Hardest one I've played yet, took me several tries but I finally beat it.
Now on to the "Hard" Difficulty.
Asamin
2008-12-02, 04:11 PM
Nice, I'm going to start the Meds in school.
-Spector-
2008-12-02, 04:12 PM
Nice, I'm going to start the Meds in school.
Come again?
-Spector-
2008-12-03, 11:59 AM
Space: Mmmmm - Hard
First hard one I tried, beat it on the first try without losing any lives. The last Medium difficult one was harder than this one lol.
2 left!
!King_Amazon!
2008-12-03, 12:20 PM
Space: Mmmmm - Hard
First hard one I tried, beat it on the first try without losing any lives. The last Medium difficult one was harder than this one lol.
2 left!
Interesting. What was your strategy?
-Spector-
2008-12-03, 05:56 PM
The Desert: Zig Zaggion - Hard
Another hard one that was especially easy.. No lives lost, first try.
!King_Amazon!
2008-12-03, 06:02 PM
You didn't tell me your strategy, fool!
-Spector-
2008-12-03, 06:11 PM
I guess I could write it down step by step.. Here's how I start off atleast:
Start - Build 2x Guntower (Upgrade one) and 1 Grenade tower. (0 Credits left)
Round:
1. Gain 20 credits (20 Credits left)
2. 41 credits - Upgrade other gun tower (11 credits left)
3. 56 credits - Upgrade 1st gun tower again (16 credits left)
4. 63 credits - Upgrade 2nd gun tower again (23 credits left)
5. 72 credits - Upgrade Grenade tower (12 credits left)
6. 88 credits - Build gun tower & upgrade it (28 credits left)
7. 108 credits - Upgrade gun tower again, build grenade tower (8 credits left)
8. 90 credits - Upgrade grenade tower (30 credits left)
9. 183 credits (Boss round)
10. 354 credits - Build gun tower and upgrade it twice (254 credits left)
I'll finish documenting later.
-Spector-
2008-12-04, 03:21 PM
Found this rather interesting..
With all of the researches and towers maxed, here are the stats:
Gun Tower:
Range - 130.2
Damage - 14.88
Reload Time - 3
Splash - 0
Slow - 0%
Big Gun Tower:
Range - 173.6
Damage - 64.48
Reload Time - 3
Splash - 0
Slow - 0%
Grenade Tower:
Range - 130.2
Damage - 66.96
Reload Time - 10
Splash - 80.6
Slow - 3%
Missle Turret:
Range - 248
Damage - 84.32
Reload Time - 7
Splash - 86.8
Slow - 2%
Slow Tower:
Range - 124
Damage - 0
Reload Time - 12
Splash - 0
Slow - 35%
Shock Tower:
Range - 111.6
Damage - 167.4
Reload Time - 22
Splash - 0 (But affects all targets within it's range)
Slow - 10%
Mine:
Range - 64
Damage - 6400
Reload Time - 30
Splash - 280
Slow - 50%
Titusfied
2008-12-05, 06:20 AM
I tried messing around too. I tried simply using only 1 technology to beat the game. First was the green technology, which I only tried once so far, but I was unsuccessful. Then I tried the blue technology, and again was unsuccessful due to the cost and not being able to take out the bosses for the extra money - again, only tried once, but failed. Finally the red turrets, which I knew would win easily, and it did. The range and cost is very efficient, even on the yard sale at the end!
!King_Amazon!
2008-12-05, 06:37 AM
Yeah, I've tried getting through the game with only one type of technology. With the explosives (red) it's really easy. I've gotten to level 51 with the guns (green), but got my ass handed to me, even with tons and tons of fully upgraded guns.
Titusfied
2008-12-05, 11:36 AM
I just tried doing it with red tech, but only the grenades. Works good until you get the really fast ones with decent HP, then the grenades inaccuracy is just too bad and they skate right on through. I even tried stacking like 15 right in a line, thinking that the first will get through the others will just run into the misfires, but it ends up that like every 3rd one gets through and there are too many that it eventually just burns your life to zero without getting very far....
!King_Amazon!
2008-12-05, 11:39 AM
I would imagine that that wouldn't work very well. Usually, the grenades always manage to miss the leading target, but demolish everything behind it. You really have to have something to pick off the things that get by.
Titusfied
2008-12-05, 11:42 AM
I figured that, but I'm just experimenting because I've already beat every board available. Fun game though. They had another version of this on addictinggames.com, Shock Defense, but this game is more thorough and more fun.
!King_Amazon!
2008-12-05, 11:48 AM
You might enjoy the sequal to this one, Random Defence 2. I didn't like it myself because it's overly complicated.
-Spector-
2008-12-05, 01:11 PM
Shock defence is another one of my favorite flash games. I've beat that one so many times lol.
LINKY for the laz-e!
And RD:2 might be okay, I'll try it this weekend i'm sure.
-Spector-
2008-12-05, 03:15 PM
http://www.addictinggames.com/shockdefence.html
You guys might like this one http://www.addictinggames.com/bloonstowerdefense2.html
I've found it to be pretty good.
-Spector-
2008-12-08, 12:14 PM
I've beaten that one before too, like Xenn said - it's pretty good.
Asamin
2008-12-26, 11:31 PM
Well, I found a similar tower defense game and decided to post it. Here:
Gemcraft (http://www.kongregate.com/games/gameinabottle/gemcraft)
And I want to see someone match this!
5005
Titusfied
2008-12-29, 05:46 AM
Checking out game now. Hopefully it's pretty fun, and if not, I will hunt you down!
-Spector-
2008-12-29, 08:50 AM
It seems overly complicated for the genre of the game.
Titusfied
2008-12-29, 10:41 AM
It's interesting at least, and long.
Asamin
2009-01-05, 05:00 PM
So? Have you matched what I made?
Titusfied
2009-01-06, 07:50 AM
Not yet, just plugging through the game though. I'm at like a Lvl 56 or so?
Asamin
2009-01-06, 12:59 PM
Tell me once you beat the game (Along with a pic for proof) and I will tell you the secret of how to do that.
Titusfied
2009-01-07, 03:03 PM
I just beat it, first try. How do I attached an image? Do I have to upload it somewhere? I don't know where to do that? I got my Mana up to a little over 40k, took his 152 Armor down to 0 with Purples, then just loaded up on water trenches and towers, and kept shifting a high level mixed gem, with light blues to shock him and keep him immobile. He went through my base twice, but only took off like 7-8k each time, so I had plenty left over. Easy. Scored like 9+ million.
Titusfied
2009-01-07, 03:08 PM
So upon pressing continue, the Wizard dude went through, teleporting, and took out my base? Then it said to beat all the boards with a glowing ring, and continue to another Gem Craft game, but I already beat all the boards like that. What is this other Gem Craft game they're talking about?
Asamin
2009-01-07, 06:44 PM
I'll give you a hint:
Take a good close look at what my mana is in that picture.
Titusfied
2009-01-08, 09:07 AM
That picture wasn't the same board that I played?
Asamin
2009-01-08, 03:03 PM
Notice how I have no mana listed? Just a "Mana:"? I hacked my mana... It was fun!
Titusfied
2009-01-08, 04:26 PM
Hahaha, I did notice that, but I thought that maybe that just happened because you maxed it out, so I "tried" and got it up to like 400 million! Obviously that wasn't what happened..... Can you defeat the Wizard with the hacked mana???
Asamin
2009-01-08, 04:38 PM
Yea, I had somewhere around 8 trillion mana then. I just made a shitload of towers and filled them all with fully upgraded gems.
Titusfied
2009-01-08, 05:25 PM
How is it possible to beat him then? He just teleports anyway and you don't even get a chance to kill him...
Asamin
2009-01-08, 07:59 PM
My mana wasn't the only thing I hacked, I did damage too and I lowered his health considerably... about to 1....
Titusfied
2009-01-09, 09:49 AM
Do you actually hit him??? In my game, I don't even get a chance to move gems and they don't even attack when he passes their proximity.....
Asamin
2009-01-10, 07:37 AM
Dude... everything was hacked..... I slowed him down and everything.
Titusfied
2009-01-13, 09:36 AM
I understand. I'm just asking if it's even possible to beat him without hacking the game?
Wallow
2009-02-20, 08:12 PM
I played this game casually in school, but once I tried it at home I instantly got hooked: http://www.kongregate.com/games/intuition/dinowaurs
It's called Dinowaurs (sounds gay right?)
The hours just flew by as I played this game...now I'm lvl 4 and have about 830 DNA points.
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