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View Full Version : Zelda-like ABS system for RPG Maker XP


General White
2007-05-05, 06:51 PM
I am trying to make a Zelda style game for RPG Maker XP, and so far I have been able to make it so that when I touch an enemy, I lose health, I have a working HP bar, and I have a working sword swinging animation, but I cannot figure out for the life of me how to do several things:

1.) Make it so that I can swing my sword from anywhere at all without needing to cover the entire map with the event to make the sword swinging animation appear (common event maybe?).
2.) Make it so that when I hit an enemy with my sword (I swing the sword and there is an enemy standing in front of my character when I swing) and causing him to take damage, using X and Y coordinates.

If anyone knows any links to tutorials for this, or has any ideas or anything like that at all, that would be awesome, I've been trying to get this to work for a while now. :confused:

frostedsn0
2007-05-07, 03:29 PM
Check out mr.mo's ABS scripts. I think they are in the RMXP.org forums. This might help you with just about everything you need to know on ABS for the RMXP. Gonna prolly have to download his demo and check out the script system by taking the demo and opening it up as a project.

General White
2007-05-08, 04:46 PM
Can you put a link to it please? I could'nt find it...

frostedsn0
2007-05-10, 08:31 AM
Ya gotta join the rmxp.org/forums just like here. After you do this, go here
http://www.rmxp.org/forums/forumdisplay.php?f=11 Look for mr.mo's SBABS for the best version.

jyoji01101122
2007-05-16, 12:50 PM
Hello every one ! im quite good at rmxp and ive made really good things on it! if you wanna see the screen shots of my menu then ask
lol:)

Atnas
2007-05-17, 02:39 PM
I'm asking.

OnE131313
2007-05-17, 03:36 PM
I am trying to make a Zelda style game for RPG Maker XP, and so far I have been able to make it so that when I touch an enemy, I lose health, I have a working HP bar, and I have a working sword swinging animation, but I cannot figure out for the life of me how to do several things:

1.) Make it so that I can swing my sword from anywhere at all without needing to cover the entire map with the event to make the sword swinging animation appear (common event maybe?).
2.) Make it so that when I hit an enemy with my sword (I swing the sword and there is an enemy standing in front of my character when I swing) and causing him to take damage, using X and Y coordinates.

If anyone knows any links to tutorials for this, or has any ideas or anything like that at all, that would be awesome, I've been trying to get this to work for a while now. :confused:
ur a crazy man...

iw1tei
2010-02-06, 02:17 PM
i don't know much about scripting but i have Sean a few abs games and one thing you could do is make a map call it tools and have an event for the sword slashing then create a script connecting the event id to the sword id so when you swing your sword it plays the event from the map tools.