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View Full Version : Can You make a running clock?


United_Ninjas
2006-03-14, 01:16 PM
Would i be able to have like a clock at the bottom of the screen like:
__________________________________________________ _______








5:00
__________________________________________________ ______

so someone can say come back at whatever time to continue the story.


Thanx in advance
-Ninja

Wed-G
2006-03-14, 01:30 PM
Dude, your going into some advanced program stuff.

Be more specific.

-How its executed
-What size should the numbers be
-What type of clock (12 or 24 hr)

things like that. Then, maybe we could get some code going.

United_Ninjas
2006-03-14, 01:36 PM
Ok sorry. well the numbers should be about _
<-----that big (lol i don't have a ruler)
_
a 12 hours clock would be nice. and for Executed? well like from the start of the game if thats what you mean.

BlueCube
2006-03-14, 01:37 PM
Also, how long would each "hour" be?

Anyway, the basics of it are to set up a Timer and hide it, and have a common event that checks for when the Timer hits zero, advancing the hour and resetting the Timer, but more specifics are needed to tweak it.

United_Ninjas
2006-03-14, 01:39 PM
Is there a tutorial for Common Events i don't know what they are and how to use them

Noble Swordsman
2006-03-14, 02:03 PM
Try www.gamingw.net they have lots of good (and bad) tutorials. It helped me out a lot when I was first getting started.

United_Ninjas
2006-03-14, 02:11 PM
Ok thanx man