View Full Version : Can You make a running clock?
United_Ninjas
2006-03-14, 01:16 PM
Would i be able to have like a clock at the bottom of the screen like:
__________________________________________________ _______
5:00
__________________________________________________ ______
so someone can say come back at whatever time to continue the story.
Thanx in advance
-Ninja
Wed-G
2006-03-14, 01:30 PM
Dude, your going into some advanced program stuff.
Be more specific.
-How its executed
-What size should the numbers be
-What type of clock (12 or 24 hr)
things like that. Then, maybe we could get some code going.
United_Ninjas
2006-03-14, 01:36 PM
Ok sorry. well the numbers should be about _
<-----that big (lol i don't have a ruler)
_
a 12 hours clock would be nice. and for Executed? well like from the start of the game if thats what you mean.
BlueCube
2006-03-14, 01:37 PM
Also, how long would each "hour" be?
Anyway, the basics of it are to set up a Timer and hide it, and have a common event that checks for when the Timer hits zero, advancing the hour and resetting the Timer, but more specifics are needed to tweak it.
United_Ninjas
2006-03-14, 01:39 PM
Is there a tutorial for Common Events i don't know what they are and how to use them
Noble Swordsman
2006-03-14, 02:03 PM
Try www.gamingw.net they have lots of good (and bad) tutorials. It helped me out a lot when I was first getting started.
United_Ninjas
2006-03-14, 02:11 PM
Ok thanx man
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