LoreDragon
2004-05-11, 05:17 PM
Been a while since I posted here, still haven't managed to find a good golem battlecharset animation, but I doooo have a little bit of a contribution to make. Below is a charset I made for the One-Winged-Angel himself. Goes quite well with the faceset I found as well. Don't have a battlecharset for him, nor do I have a monster graphic for him either. But... it could come in useful to someone else for uses other then my game.
http://www.geocities.com/wraithlrd/seph.art
http://www.geocities.com/wraithlrd/seph_face.art
My question, though... as it would be. There is another thread asking about battle animations and disappearing sprites. I seem to be running into either the same, or just the same issue. When my characters attack, their battlecharset animations appear normally, but the battleanimations that play over the enemy sprites either don't play, play choppily or they play and the flash effects cause the enemy sprite to vanish a moment then reappear instead of flashing colors. If anyone has any recommendations as to what could be the issue here, since I followed the suggestions in the other thread, it would be most appreciated.
http://www.geocities.com/wraithlrd/seph.art
http://www.geocities.com/wraithlrd/seph_face.art
My question, though... as it would be. There is another thread asking about battle animations and disappearing sprites. I seem to be running into either the same, or just the same issue. When my characters attack, their battlecharset animations appear normally, but the battleanimations that play over the enemy sprites either don't play, play choppily or they play and the flash effects cause the enemy sprite to vanish a moment then reappear instead of flashing colors. If anyone has any recommendations as to what could be the issue here, since I followed the suggestions in the other thread, it would be most appreciated.