View Full Version : skills/stats
Shadow Pheonix
2004-01-14, 06:29 PM
I doupt that it will change but i was wonding if ppl beleave the same as me..... how about a 800 skill cap and 300 stat? something like that. its just a sugestion but i wanted to see what others think. :)
doobadia
2004-01-14, 06:35 PM
i like it just how it is...
Shadow Pheonix
2004-01-14, 06:44 PM
ya but it would have more opratunities for pvp
Majere
2004-01-14, 07:08 PM
You'd have better luck asking for me to make the shard all trammel rule set. har
Niiniux
2004-01-14, 08:39 PM
Increased skill/stat cap is the fucking dumbest thing to hit player shards. It was 700 for a reason. To force your character to have to specialize.
With 800 my character would be weapon skill, tactics, anat, healing, magery, med, eval and resist. I'm pretty sure there'd be lots of the same with 100 str/dex/int.
OSI kept it at 700 for a good reason and it's one of the best things they did. I'm glad to see Majere hasn't fallen into the stupidity that a lot of player run admins have.
Sorry, just one of my biggest pet peeve for servers.
vBulletin® v3.8.2, Copyright ©2000-2025, Jelsoft Enterprises Ltd.