View Full Version : Neverwinter Nights
immortal_king
2003-12-27, 06:49 PM
Do any of u play it? its supposed to be like diablo 2.. so if ull do.. and u understand the game n how it works blah blah plz teach me
Penguin
2003-12-27, 06:55 PM
i beat single player.... never played multiplayer =/ My human scythe warrior pwns you.
Rurouni Storm
2003-12-27, 07:08 PM
It's similar to Diablo 2, but using D&D 3rd edition rules. Plus, I love screwing around in the editor.
Still have to get the second expansion, though.
immortal_king
2003-12-28, 04:11 PM
wanan teach me?
Rurouni Storm
2003-12-28, 05:21 PM
I can't really. You pretty much need to know how to program in C++ to make anything real useful.
It's similar to Diablo 2, but using D&D 3rd edition rules. Plus, I love screwing around in the editor.
Still have to get the second expansion, though.
Same here, I love the editor, I need 1st Xpan(did the 2nd release already?)
Rurouni Storm
2003-12-29, 10:14 AM
Same here, I love the editor, I need 1st Xpan(did the 2nd release already?)
Came out last month. One nice thing is that they finally included a case for all the game CDs (Including both expansions)
The second xp is also a lot better than the first, but some features (prestige classes, mainly) are only available if you have the first xp installed.
i c, yeah I like NeverWinter even more now than I play D&D 3ed... I like 2ed D&D more, but more resources and new material on 3ed...
ever play on Aventia's server?
Rurouni Storm
2003-12-29, 01:08 PM
Nope, I haven't even played it online.
Nope, I haven't even played it online.
I like NWN because of the server/module system... its like Half-Life, it can be modded(in a way) and the servers are hosted by people, which means rules vary.
Aventia was my favorite module/server, and I stopped playing NWN for awhile then when I got back on Aventia was like 50x larger, the module size was like 100mb. It is still private, but oh well :(
I used to 'legit duel' on NWN, which consists of editing your gear to the best possible config without any immunities or unlimited spell casting staff type things. There were a few other restrictions but I forgot. Oh, and you couldn't mix Paladin with other classes because of the holy damage ..
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