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Farting_Pumpkin
2003-12-10, 08:56 PM
um considering this is the strategy forum i dont see many strategies...


anyways i wanna know a good protoss strategy that is no carriers, carriers are gay and easy to do

Mydogisyourdog
2003-12-10, 10:48 PM
well vs comps... when i wanna change it up, i will make a decent amount of zealots, with like 1 dragoon for every 3 lots. toss in about 6-8 dts. Take a few (3 or so) high templers for storm. Lastly, make a bunch of archons. Keep your guys somewhat near base, or if not, build a pylon with a battery recharger thing and a few canons. If u are against ground zerg/terran get 2-3 reavers to blow them to hell. Arbiters are nice if u have. DONT FORGET OBSERVERS.

Sovereign
2003-12-20, 04:46 PM
I recommend temps, dark archons, reavers, zealots and goons. Maybe a few corasairs for d web. Be sure to upgrade a lot.

Boo~Hoo
2003-12-20, 08:41 PM
d web sucks

Sovereign
2003-12-20, 09:27 PM
Are you on crack!? D web has saved me so many times from tank pushes. They help reduce to cost of units you lose.

Thanatos
2003-12-21, 07:19 AM
D web has its advantages. I've never used DAs that much. I'm gonna screw around my next game and go mass DAs. Mind Control, baby!

Boo~Hoo
2003-12-22, 07:54 PM
d web is only for zerg, to get out of a push you use a fucking shuttle and 4 zealots, and why would you get into that push anyway? somone cant scout...