View Full Version : What is the best race
Sovereign
2003-11-23, 01:29 PM
As everybody who reads thsi forum should know there are 3 main races in starcraft brood war. The protoss, the zerg and teh terran's. they all have advantages but which one do you guys think has the most advantage. Wich race do you guys think is the best of teh best.
I think protoss is. They have the ability to wipe otu massive numbers of units with their psi storm and reaver scarabs. There units are all powerful and lets not deny this, their tech is pretty damn cool.
Thanatos
2003-11-23, 07:53 PM
This debate could go on forever, but I've gotta agree with you that Protoss(imo) is the best race. Although, Terran kicks ass if you know how to use them correctly.
Demosthenes
2003-11-23, 07:57 PM
I think protoss are better. They are just more powerful than any other race, and once you get to brood wars with dark archons if u ever use mind control then u could have toss terran and zerg all at once...so...yea protoss.
Sovereign
2003-11-23, 09:48 PM
And dotn forget arbiters! but remember when choosing the race people, the protoss are very very expensive. So maybe for some maps they are not the best race for others they are. Take blood bath for example. Very VERY Small. Bad expansions if you ask me. Spending massive ammounts of resources here might not be such a good idea. But on a map such as killing fields, which is damn well near impossible to deplete of resources, maybe these resource rich units will be the best. Think about it.
Zerg, they only got 1 weakness really. They are hard to control! Once someone can get over with that problem they can own.
Nothing can match the power of the Swarm ! :)
Sovereign
2003-11-23, 10:35 PM
The power of the swarm falls to the power of the storm, psi storm and malestrom. Freeze the zerg right in their tracks and then storm them. They have a huge weakness. I dont think they could ever become the best race without some better protection from these types of attacks.
Mydogisyourdog
2003-11-23, 10:41 PM
lol good luck freezing/maelstormin/psi stormin a shit load Of fully upgraded, faster move/attack zerglings. You can kill about 25% of them, but by then... You're already dead.
Sovereign
2003-11-23, 10:52 PM
Wat are you talking about. Send in goons to engage the lings. Freeze the lings. They will block a choke if thats where you are. Otherwise the lings will keep on attacking those dragoons. Keep on malestroming. Then use reavers instead of psi storm. no strat is set in stone.
Mydogisyourdog
2003-11-24, 10:56 PM
lings are too fast for reavers/dragoons. U can only freeze so many.
Sovereign
2003-11-24, 11:05 PM
What are you talking about. If the lings are attacking the dragoons, you freeze the lings around the dragoons. They will auto attack teh closest unit. The goons will be that unit. Youd have to directly attack the reavers and archons, which is a stupid idea, because htose lings can still be easily annihilated by the reavers splash. Im not saying 4 goons and 4 reavers, and 4 da's up against 100 lings. Im saying a good protoss army vs 100 lings. No chance zerg would win.
A good Zerg player will be able to up 3-5 attacks at the same time in diff. location 1 or 2 of them being diversion. The power of the swarm cannot be stoped. When the swarm attack a few area at the same time and manage to pierce in the base the game is over.
Chruser
2003-11-25, 01:52 PM
Early Zerg swarms are hard to deal with, so at times, it becomes more interesting with a large map.
Valmar
2003-11-25, 03:25 PM
Guys, zerg owns all. First off, to deal with your goon problem, id just toss up a DarkSwarn and drop a few lurkers by the goons and bam, you dead. While my mutalisks and guards flt into your ase and wreak havoc my hydras would gcome frm the opposite direction. There are very few that can defeat me when im using any 3 of the races.
Thanatos
2003-11-25, 04:59 PM
Goons/zeals/DTs/archons back up with storm is pretty hard to beat, especially with zerg. Terran, on the other hand, will most always defeat protoss ground.
Mydogisyourdog
2003-12-01, 09:08 PM
there is no best race.. they are all balanced.
Sovereign
2003-12-01, 09:19 PM
Ok, so your answer is all of them are the best race. Good, now proove it.
`Insolence`
2003-12-01, 11:15 PM
Zerg > all.. easily
Keep the pressure on in the beggining, and they cannot afford to tech, simple as that.
Keep 12 lings outside toss base, wait for them to send out the usual 10 lot rush, dt rush, whatever they feel like doing 7/10 (expirienced players included) they leave their base open, or forget to hold possition their wall.
Run in, nexus is gone...
____________________________
Keep pressure on in the beggining, speed lings > lots with micro, tech lurkers, slowly push your way in, drop, tech guardians because you have the entire map, and they are trapped inside.
Easy? No, VERY hard to do, zerg is the hardest race to play, imo, basically becuase you can only queue up 3 units (thats how i like to think of it) instead of 5, you have to have REALLY good macro to pump with zerg.
StarcraftGhost
2003-12-03, 08:54 AM
<----- Terrans Obviously imho. We all know that troops in bunkers some pretty good defense and with scvs around to repair and medics to heal them, they pack a punch. Then theres at arclite shock cannon. No matter how much you Broodling, Statis them, they're not overly expensive and they keep on coming to annoy. With some good range and fierce power, they cripple just about anything. Those two backbone units along with support of vulture mines, ghost lock downs, instant detection...they can truly wreck havoc if well played. Yes, although they do have many weaknesses, each can be overcomed due to each unit having their own personal special ability to make sure that every resource used, is well spent.
The Defiler spell Swarm own terran.
You cannot stop the zerg when they attack from everywhere :)
Just like `Insolence` said Zerg own all but they are the hardest race to play.
StarcraftGhost
2003-12-03, 09:15 AM
...*cough Firebats own Lings cough* ...Dark Swarm protects your hydras until the firebats stimmed go in. Then not even your lings will stand a chance. Toss in some medics and there goes the ultras too =D. Mwa ha ha, like I said, bring in the support units!
Boo~Hoo
2003-12-09, 06:29 AM
Toss is the best race, my PvZ sucks but i know this.
Fast expo with cannons instead of a gate, then get 1 gate, get mass gass and mass sair, then get like 12 reaver in 6 shuttle with d web from sair, rape bases like whoa. (and units!)
quikspy67
2003-12-09, 09:22 AM
I think Protoss has the best advantage.
Boo~Hoo
2003-12-10, 07:34 PM
well, not vs Z, is completely imbalanced
Pekson
2003-12-13, 06:49 PM
I have one thing to say. SERVE THE HIVE!
Bullados
2003-12-14, 10:04 AM
I like toss, mostly because of the power. However, if I know that I'm gonna be playing on a lo-min map, I'd rather play Terran, because of the balance between economics and power (especially with a tank/Golioth combo attack)
Sovereign
2003-12-14, 02:30 PM
Are you sure youd want to play terran? 3 Marines are needed to take out one zealot. That means that 2 rines will die for every one zealot that dies. its equal "trade" value. Id take power over quantity any day but thats just me.
And regarding the tanks and gols. Its the beaty of protoss to be able to take out massive amounts of units. You can either run in with upgraded zealots and have them kill their own units, you can sacrafice a few templars on suicide runs to psy storm, you can halucinate a few templars then go in and storm, you can d web then psy storm, and you can d web then reaver them. As you can see there are many ways to take out that one strategy. T hats why i like protoss, they are strong yet flexible.
Thanatos
2003-12-14, 03:37 PM
3 marines for 1 zealot? There's this wonderful thing called micro. You should try it. :D
hehe i was thinking the same thing when i read his post.
Also, at some point the marine will just be way to strong in gang to be beaten without much micro.
Sovereign
2003-12-14, 03:47 PM
3 marines for 1 zealot? There's this wonderful thing called micro. You should try it.
Zealot speed my friend, zelaot speed. have fun microing slow as fuck rines against fast zealots. YOull probably say stim them. WEll if you stim a rine it dies in 2 hits instead of 3. It would be a close match.
Stim speed my friend, Stim Speed. have fun trying to catch a stimed rine against fast zealots. They point isnt to have no loss. It's to create bigger loss. Im also sure that you heard of those wonderful medic :)
A stimed rine can do 4 attack every 3 second for those that have hard time to picture it a good shoot every 3 sec. So a marine deal (without weapon upgrade) 24 dmg every 4 sec. More you have marine faster the damage raise and harder it is to get in melee range.
Sovereign
2003-12-14, 04:12 PM
When i was refering to this situation i was refering to there being NO medics. Having medics around is like fighting zelaots around a shield battery.
When i said tha 3 marines to 1 zealot, i was referign to non-micro, non-stimmed, non upgradded units anyway. I dont doubt that meds+rines+stims can take out zealots, and of course gosu microers can take out pretty mcuh anything. Now lets get back on-topic to the best race. Not race strategy. Start a new thread if you want that. Ill be happy to argue to your hearts content there :)
well thats refering to extreme noob vs ultra noob battle ;)
Medic can move battery cannot heh.
Even noob use stim and medic.
Well like i said in the past nothing beat the power of the swarm! Go Zerg Go!
Thanatos
2003-12-17, 04:32 PM
Even if the zeals have speed you can still out-micro it. It runs to Marine A, you move Marine A while Marine B and C are shooting at it. Rinse and repeat.
Boo~Hoo
2003-12-20, 10:44 AM
I have one thing to say. SERVE THE HIVE!yea man, those bug fucks ate me over @.@
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