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View Full Version : what do YOU suggest?


BA-ZabreclanX
2003-10-26, 09:22 PM
Well, im kinda confused right now, but i want to start making bodies and heads, but i cant find good tutorials that actually tell how, ive been working with lightwave, all i can make is a plate and a bowl. anway, i need to do this for a project im doing with my friend, we're both gonna do dark basic coding and im gonna do 3d modelling, so what should i do, 3d max, maya, or stick with lightwave?, and the tutorials i need show me when to bevel or when to extrude, not just show the head and not the tab's. anyway, whats good for a unl337 nub for modelling?
thanks

Randuin
2003-10-26, 09:48 PM
There are many tools for modelling... Even the most basic package usually offers enough tools for you to model just about anything, so find one that has a workflow to your liking and stick to it. If you're a noob you should especially avoid package hopping. I find polygon modelling giving me the best result and control over my models and I just generally like the working with polygons :) But if you would give me more info on this project I can help you further.

The1
2003-10-27, 04:37 AM
Randuin... You gotta do somthing to that sig cause it's getting worse. Can't even see the face.

!King_Amazon!
2003-10-27, 04:54 AM
I see a red x, but that's PM worthy and throwing this thread off topic.

The1
2003-10-27, 06:20 AM
King love ur sig :P

Randuin
2003-10-27, 08:12 AM
Don't make me trash this good thread, god damn shockwave, cease your senseless spamming, save it for the chat room.

BA-ZabreclanX
2003-10-27, 11:54 AM
Well... what is the best program... what do you soppose i work with..? and some good tutorials, i went to the tutorial list... not good ones for making bodies and heads....
thanks

Randuin
2003-10-27, 09:35 PM
I can assure you that there is no tutorials for making bodies and heads... If you are looking into character modelling, there IS no best program, I can't stress this enough, it's not the tool, it's the artist. I don't care what you work with. As for the bodies and heads I suggest you get very familiar with modelling in general, and venture on your own, so far I have yet to see a good complete character modelling tutorial.

Chruser
2003-10-28, 06:42 AM
I can assure you that there is no tutorials for making bodies and heads...

What about http://www.flay.com/text/tutorial/humanbodyratner/flay_headsubdiv1.htm? Also, the Inside LightWave books (6, 7 or beyond) have a really good character modeling tutorial inside. It's about 1100 pages of fun if you're planning to stick to LightWave for a while. Highly recommended!

Randuin
2003-10-28, 05:15 PM
Chruser - That tutorial isn't NEARLY detailed enough for a complete newbie.

BA-ZabreclanX
2003-10-28, 06:12 PM
well i can make a plate... and a finger + nail... newtek tutorials are nice but they dont have face modellin' tutorials

BA-ZabreclanX
2003-10-29, 08:29 AM
anyway, thx chruser and randuin

Randuin
2003-10-29, 06:54 PM
Your welcome but here's your warning

First time - Warning for posting about warez
Second time - Double post

I'll have to post about you in the activity report the next time I see anything out of line

BA-ZabreclanX
2003-10-29, 07:53 PM
??? what are you talkin about ???

Chruser
2003-10-30, 06:18 AM
Chruser - That tutorial isn't NEARLY detailed enough for a complete newbie.

Agreed, the website isn't exactly the most easy tutorial out there, although it works if the user has a simple understanding of all the tools (especially extend if you're a LightWave user). The book tutorial, however, goes through everything in detail, which is nice. Well, it goes through modeling a skyscraper, animation, texturing and stuff like that in the previous chapters.